The rest of your turn is filled by the rest of your team using their passive abilities. It's all about positioning, using abilities at the right time, and outmaneuvering your opponent If you think they're about to respawn one of their characters, then you might be able to choose which one of the few respawn locations you think is the most likely and stick someone on top of it. You know your opponent's fast character is probably going to try and infiltrate your base when the wall is down, so stick a tank in the way. Movement, and even spawns can be blocked. Their turn plays out exactly how they planned it, so they direct an attack at where your character just was, and their time is wasted. If you think their assassin is about to come and take out your support, then move it out of the way. More strategy can be found elsewhere too, as it's all about predicting what your opponent is going to do and countering it. If you can predict which character your opponent is about to use, and target it on that turn, then they won't be able to move in time. There's a lot of strategy involved here, mostly due to the fact that once you've controlled a character for a turn, they won't be able to be selected for the next turn. So, if you see one of your characters being targeted with an ultimate, it's generally a good idea to leave the area of effect or get into some cover. These will either do a large amount of damage, or provide an excellent bonus to your team, but many of them actually need a turn to charge up, and are telegraphed to your opponent. Then, you can use an ability or an attack, which tends to affect a single grid tile, a line, or an area.Įach character also has an ultimate ability, which takes up a certain amount of your energy, which builds up when you collect pickups which periodically spawn on either side of the map. When you move, you also choose which direction they will be facing when they end their turn, which is important for some characters. You can control only one of your characters per turn, and in an XCOM-like fashion, they can move a short distance and use an ability, or dash a long way. The main objective is to destroy the enemy's base, and there are different ways to break it open Two, every time you have to respawn one of your characters, your base's defenses become damaged. One, you won't have to deal with them attacking you anymore. The benefits of attacking other characters are twofold. The other way to indirectly get into your opponent's base is by killing their characters. From there, if you can get one of your characters through the breach and use a special sabotage ability, you'll win the game. If one of your characters can stay in this central area unopposed for three turns, then you'll smash open part of the wall of your opponent's base. On the first few turns, players will generally start spawning their team one at a time, and moving them towards the central area of the map. Then, the action plays out in initiative order. On each turn, each player gets a planning phase where they can choose exactly what they're going to do that turn. The game starts with a completely empty playing field with a grid overlaid. As with a lot of esports, there are tank characters with high health, assassins who deal large amounts of damage, supports which can heal and provide other bonuses, and a couple of other more specialised characters. You control a team of four characters, each with their own abilities. The game's vibrant and detailed art style, along with its varied roster of champions and engaging gameplay, make it a must-play for fans of turn-based strategy games.It's a one on one game where the objective is to destroy your opponent's base, but do so you have to break open its defenses. Insidia also features a robust progression system, allowing players to earn experience and unlock new champions and cosmetic items as they play. This means that players must think quickly and adapt to changing circumstances on the battlefield. Matches are designed to be quick and intense, with each turn lasting just a few seconds. One of the standout features of Insidia is its fast-paced gameplay. In addition to the standard multiplayer mode, Insidia also features a single-player campaign that allows players to hone their skills against a variety of AI opponents. Players can choose from a variety of champions, each with their own unique abilities and playstyle, and must strategically position their team on a hex-based game board to outmaneuver and defeat their opponents. Set in a post-apocalyptic world, players take on the role of a team of champions battling for control of a powerful resource known as "victory points." Insidia is a free-to-play online turn-based strategy game developed by Bad Seed Ltd.
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